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Well, we've made an awful lot of progress in these last few days. It wasn't that long ago that we introduced some of the new projects required to get stage3 off the ground.

Building systemd the easy way


Our libc-support project has been growing, thanks primarily to the contributions of Jouni Roivas. We now have initial working versions of getent and getconf. The getconf program is considered feature-complete for our current requirements, and the focus is now on cleaning up getent making it more modular and easy to maintain in the long run.


We began work on libwildebeest to quickly unlock building systemd. Remember, our ambition with this project is to provide a sane, centralised way of maintaining source compatibility with various projects that rely on features currently only available in the GNU toolchain + runtime. This is our alternative vision to patching every single package that fails to build against our LLVM+musl toolchain, ensuring our work scales.

Right now, libwildebeest implements some missing APIs, and indeed, some replacement APIs, for when GNU behaviours are expected. It does so in a way that doesn't impact the resulting binary's license, or any of the system ABI. We provide some pkg-config files with explicit cflags and libs fields set, such as:

      -L${libdir} -lwildebeest-ftw -Wl,--wrap=ftw -Wl,--wrap=nftw -I${includedir}/libwildebeest --include=lwb_ftw.h

Our headers take special care to mask the headers provided by musl to avoid redefinitions, and instruct the linker to replace calls to these functions with our own versions, i.e.:

int __wrap_ftw(const char *dir, int (*funcc)(const char *, const struct stat *, int),
               int descriptors)

It then becomes trivial to enable wildebeest for a package build, i.e.:

        export CFLAGS="${CFLAGS} $(pkg-config --cflags --libs libwildebeest)"

Right now - we've only provided stubs in libwildebeest to ensure we can build our packages. Our next focus is to actually implement those stubs using MIT licensed code so that applications and libraries can rely on libwildebeest to provide a basic level of GNU compatibility in a reliable fashion.

Until such point as all the APIs are fully and safely implemented, it would be highly ill-advised to use libwildebeest in any project. We'll announce stability in the coming weeks.


We've made great progress in enabling systemd in Serpent OS. Where libwildebeest is in place, it now enables our currently required level of source compatibility to a point where systemd is building with networkd, resolved and a number of other significant targets enabled.

In a small number of cases, we've had to patch systemd, but not in the traditional sense expected to make it work with musl.

The only non-upstreamable patching we've done (in combination with libwildebeest enabling) was to the UAPI headers, as the musl provided headers clash with the upstream kernel headers in certain places (if_ether.h, if_arp.h) - but this is a tiny cost to bear.

The other patches, were simply portability fixes, ensuring all headers were included:

It should be noted both of these (very trivial) pull requests were accepted and merged upstream, and will be part of the next systemd release.

Next On The Agenda

Our major ticket items involve fleshing out stage3 with some missing libraries to further enable systemd, rebuilds of util-linux to be systemd-aware, and continue fleshing out dbus, systemd and libwildebeest support to the point we have a bootable disk image.

At that point we'll move into stage4 with package management, boot management, and a whole host of other goodies. And, if there is enough interest, perhaps some early access ISOs!

After having engaged in discussions with a variety of developers using musl as their primary libc, we've catalogued common pain points. We therefore encourage developers to contribute to our libwildebeest and libc-support projects to complete the tooling and experience around musl-based distributions.

Our aim for Serpent OS is a full fat experience, which means we have large ticket items on our horizon, such as NSS/IDN integration, performance improvements, increasing the default stack size, along with source compatibility for major upstream projects.

Until the next blog post, you can keep up to date on our IRC channel. Join #serpentOS on freenode!